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The Site List

The Site List: Tower Airsoft

Like Airsoft Plantation? One of the best-established sites in Essex, Airsoft Plantation has recently taken over Tower Airsoft, a former Delta Force Paintball Site that shares a boundary with Airsoft Plantation itself.

As a result, what you have here is a new site that’s taking advantage of the extensive experience team AP has, but with a site and game modes that push players towards direct competition.

Why am I like this?

At a glance

  • Website: https://towerairsoft.co.uk/
  • Address: Tower Airsoft, Heath Road, Billericay, Essex, CM11 1HL
  • Price: £25 for a walk on, £55 for a rental
  • Rental gear: AK74’s or Combat Machine M4’s, a bottle of BBs and face protection
  • Lunch: Catering van that does a selection of food for breakfast and lunch, cold drinks, ice poles, even hot doughnuts in the afternoon.
  • Frequency: First three Saturdays of the month. Special events may change this.
  • How to book: Text one of the owners. Numbers on https://towerairsoft.co.uk/
  • Toilets: Full toilets in a proper block. Fancy, huh?
  • Car Park: Grass covered, lots of free space. Small walk to the safe zone.
  • Safe zone: Big safe zone with partial covering.
  • Shop: Limited store with basic tactical gear, BBs and Pyro.
  • Card accepted: No, PayPal accepted in an emergency.
BadNade pal Ced Yuen, holding down the village with a GPMG and… some leaves we found

What to Expect

Constant attack and defence missions that see one team with unlimited respawns and a series of objectives to attack, and one team with a handful of respawns trying to defend them.

As a site, Tower Airsoft runs from end to end with 5 points of interest along the way: the Bridge, the Tanks, the Village, the Castle and the Church and you’ll often attack through that collection of points in one direction or the next. The ground here is hard and uneven, littered with debris that’ll put you on your butt.

Because you’re always fighting against the clock on the attack, there’s always pressure to keep moving forwards. However, because the respawn is from two marshalls who are trawling behind the fight at the pace of the slowest player. The hard part is this sometimes means snipers are holding back the flow of the respawn, but that then becomes a social problem rather than a mechanical one.

Breaks are fairly well-spaced, with 10-15 minute breaks between each 60-90 minute game. These breaks are kept fairly tight, so there’s space to bomb up and take on some water before you’re stepping off back to your next game.

Marshalling is good — but I must confess bias as I’m in a team with the head marshalls at the site, something which happened after I met them playing here — and it’s clear that everyone at Tower knows how to put on a good game.

I say this, because if i’m honest Tower Airsoft still has a little way to go, in terms of the site and how to get the best out of it, and I want to ensure people continue to play there and give it a chance as it shakes out.

At the moment brambles stretch six feet up in places, making movement through them difficult. The floors of several huts in the Village area seem ready to collapse, and there’s a big lack of workable cover. More seriously, The Village feels like an unviable point, easy to collapse with a 360-degree attack. In the short term, the best thing they can do would be to bring in a gardener and open up a couple of paths.

I’ll keep playing at Tower, but it’s still clear that the site was abandoned for a year — and then left during another lockdown — and it’s going to need a bit of time until we get games there that aren’t “push forwards and sometimes carry things”.

Have faith though, Tower has some memorable areas: attacking the Castle and Church are both phenomenal, with some verticality that’s rare in airsoft. As you can see from the push on the Castle from a recent game day at Tower, it offers something that’s a little rarer in Essex, at least. It’s just a bit of gardening and a few strategically placed barrels away from nailing it, at which point I’ll probably wriggle back in here and give you an update.

Tower by name, tower by nature

What to bring

Grab some boots. This is good advice at any airsoft site but it’s rare that I play somewhere where everything seems desperate to kill me, with trip hazards as common as RIFs for most games.

Pyro is a hard no at Tower Airsoft, at least for the moment. Smoke grenades are good to go, and yellow smoke is gas. If you’re not wearing a gas mask with a proper filter that’ll kill you as sure as a BB.

Pyro is a hard no at Tower Airsoft, at least for the moment. Smoke grenades are good to go

Tower currently has a lot of open spaces and some powerful bolt holes to shoot from. A support weapon or DMR will do a lot of work in skilled hands.

Otherwise, the engagement distances tend to be around 30m and up, so anything with decent accuracy will pay dividends.

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The Site List

The Site List: Imperium Airsoft

New sites are opening constantly around the UK, and while you may not have heard of Imperium Airsoft yet, the Faversham-based site has something many well-established sites don’t: the ability to dick around in vehicles. 

That, or get chased by angry airsofters firing from the back of them as they move towards you. 

All images used courtesy of Imperium Airsoft. Photographs used were taken by Darwin of Atdarzairsoft.

At a glance

  • Website: https://imperiumairsoft.com/
  • Address: IMPERIUM AIRSOFT SITE ‘Battlegrounds’ Uplees Road Oare, Kent ME13 0QR
  • Price: £35 for a walk on. Milsim and battlesim events vary. 
  • Rental gear: AEG Rifle M4 / AK, 2 x High Capacity Mags, 5000 BBs for £75
  • Lunch: Domino’s Pizza is available for £5. Biltong is on sale and recommended.  
  • Frequency: Sunday every two weeks, running in tandem with Invicta Airsoft. 
  • How to book: https://imperiumairsoft.com/packages/
  • Toilets: Full toilets located in big blue block. Urinals too. 
  • Car Park: Grass covered, lots of free space
  • Safe zone: From cars.
  • Shop: Platoon Stores runs the on-site store, click and collect possible.
  • Card accepted: Yes
Skirmishes here can be fast and frenzied, brawling over the smallest bit of land.

What to Expect

What to expect from Imperium Airsoft is wildly different depending on the day you attend. 

Regardless of whether you’re playing a full milsim or a more casual skirmish day, you should expect vehicles to be in play. This adds something fairly unique, and they’re used either as a way to break a stalemate and push forwards, for defence or even just for getting you to and from the safezone when you’re feeling a bit tired at the end of a match. The vehicles are the biggest “addition” to Imperium Airsoft compared to many sites, but the biggest plus point for the site is that they just do the basics really well. 

Get lucky and a truck will take you to and from the skirmish from the safe zone.

This means that Chronoing is really efficient, the crowd is solid, the games are well-run and well marshalled, and the site has a lot of interesting areas to fight over. 

Also, while we’re bigging them up, head marshall Ginge (who sold me a King Arms P90 ten years ago at a cracking price, so I’m already biased towards) delivers the best safety brief in the business. A welcome change to the butt-numbers you get at many sites. It’s important, because we need to not lose an eye, but that doesn’t mean safety can’t be fun.

Crucial thing: Imperium reserves the right to stop you filming on the site or from using their photos without credit. This is reasonable because their content is top notch (and their on-site photography gets great snaps and effortlessly manages to stay out the way of moving players, so he’s worth his weight in gold.) and their argument is that it’s them that should be making money from content shot during their game days.

It can get a little muddy.

What to bring

Let’s start with some big stuff: Box mags are banned at Imperium on non-support weapons, and the FPS limits are a bit weird, so take a look.

Got a DMR? You’ll want it here. While areas like the sand FOB (pictured above, behind my muddy self) and the surrounding hills can facilitate close-quarters play, a regular AEG feels short-ranged on some of the longer approaches.

A full bolt-action wouldn’t be out of the question, if you’re good with it. Several of Imperium’s regulars are roaming the grounds with ghillie suits and rifles, so there’s plenty of potential rivals just waiting for you to meet them.

DMR FPS limit is 420 FPS on a .2 at Imperium

If you’re going to run an AEG, smoke grenades aren’t a bad shout (show them to the site to make sure their insurance covers them, as you would anywhere.) 

The ground is hard work, so consider clothes that don’t snag, a decent pair of boots and maybe some waterproof socks in case you have to ford some of the shallow water on the site wouldn’t go amiss. The longer games require you to manage your own food.

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The Site List

The site list: KGB Airsoft

KGB Airsoft was my first site, and the most noticeable thing is how cohesive the teamplay is compared to most sites around the UK. Low numbers, a regular player base and staff often player-marshalling from command roles means that your team always switched on and sticking to a big plan.

At a glance

  • Website: https://www.facebook.com/KGBAirsoft
  • Address: Porkellis, Helston TR13 0JU
  • Price: £20 for a full-day walk on, membership reduces this.
  • Rental gear: Guns and full-face protection can be provided, but need pre-booking
  • Lunch: No food available on site. This site doesn’t take a break.
  • Frequency: Sunday every two weeks.
  • How to book: https://www.facebook.com/KGBAirsoft
  • Toilets: None located on-site.
  • Car Park: Grass covered, lots of free space
  • Safe zone: From cars.
  • Shop: No
  • Card accepted: Yes, through Paypal. No card machine on site.
Swampy ground is part of KGB, watch your step

What to Expect

The key thing to bear in mind is that KGB Airsoft doesn’t stop for the day once they kick-off. There are no breaks to bomb up, no lunch break, and no chance to amble back to the car to have a chinwag.

As a result, the most important thing is that players arrive on time. Show up at 9:15, get geared up, and the safety brief and first game of the day starts at 10 with a quick warm-up to make sure everyone’s gear is behaving. After that, there are a series of games or one long game that takes you a long way from the safe zone and into the woods itself. There’s a mix of open space and dank woodlands, but most of the time the best cover at this site is concealment.

This focus on concealment means sneakier players will have an easier time, and most of the site’s regulars can be terrifying, vanishing into the site and only striking once you’ve moved past them. Regularly, games will include long sections of patrolling broken up by enemy ambush.

If this all sounds a bit like hard work, it is. KGB Airsoft can often feel less like a fun day shooting your mates and more like a training exercise, bringing your skills up and making sure you’re proficient. As a starting-out site, this was great for teaching me controlled aggression and keeping my eyes open. Even if you’re a more casual player, if you’re looking to improve, I’d recommend giving this place a visit.

Generally, the end of the day will have some up-close matches to let off some steam and get bragging rights. Although this would typically mark the point at which to grab a stack of hi-caps from the car, actually prolonged engagements here are fairly rare, with many firefights ending decisively after a few seconds.

If you’re only engaging targets you can see, you can probably get through a day at KGB with 4-5 mid-cap mags and a smoke grenade.

Concealment is absolutely key if you don’t want a sniper round to the noggin

What to bring

Remember how I said the best cover at KGB was concealment? That means you need to put a little more thought into your loadout. While most sites you can get away with whatever, here you’ll be easy pickings for the other players if you’re trotting about in your PMC outfit. The order of the day here is green camouflage or drab colours. Flecktarn was something I swore by whenever I played the site, but you can get as Gucci as you want.

Chatting to the staff at KGB, their number one tip is gear preparation: bring water and snacks with you and put them in your rig. You’ll be fighting foliage and if rain kicks in play won’t stop, so make sure to pack appropriately. With no stops, it’s on you to make sure you’ve got a Snickers to hand.

Don’t forget about boots, either. The ground here is treacherous.

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The Site List

The site list: Bunker 51 — Ultimate Airsoft

Short games that are run hard, Bunker 51 is a claustrophobic lesson of everything you need to know about airsoft, but you’ll come away with the marks to show for it.

At a glance

  • Website: https://www.ultimateairsoft.co.uk/
  • Address: 3 Herringham Rd, Greenwich Peninsula, London SE7 8NJ
  • Price: £35 for a three-hour walk on game
  • Rental gear: £45, there’s an M4
  • Lunch: Three-hour session so there’s no time for food
  • Frequency: Every Sunday, private games are bookable.
  • How to book: https://www.ultimateairsoft.co.uk/
  • Toilets: Indoor toilets.
  • Car Park: Very limited parking at venue.
  • Safe zone: Inside with tables.
  • Shop: N/A
  • Card accepted: yes
  • FPS limit: 328 with variance (up to 350)

What to expect

Pure carnage. There are two different game days run at this site, one by Camden-based airsoft shop Wolf Armouries, and some by Ultimate Airsoft, which comprises of a few of the team that were behind the ill-fated Blitz CQB airsoft site in Whitechapel.

This mostly talks about the Ultimate Airsoft experience, although the site is the same for both guys. The marshall team at the UA games is solid, and they run some exciting games. As you can see from the video below, it’s dark, while engagements are often taking place as people scuttle from cover to cover, well inside 10 metres.

I’ve played here less than I’d like to, it’s the closest site to me geographically but three hours doesn’t usually scratch my itch. However, I’ve noticed the games are fierce, and fighting is claustrophobic. The quality of players is a little hit and miss, with rentals and new players coming to try out their first ever site.

This can result in attacks being a little sluggish. Considering both of the two “fields” in play are L shaped and lead through a fatal funnel into defenders with heavy cover, it can be a frustrating experience. However, with low numbers and not a lot of ground to cover, a single player can easily make a huge difference and have their hero moment.

Important: the site is also an indoors paintball site, meaning your camo and gear will get covered in gunk, and things get even worse when you try to clean your guns after a game in there because that gunk gets into everything.

Thanks to ShieldBangOut for this video.

What to bring

What’s the shortest thing you’ve got? You’re not looking at anything rangy here, rather something you can move with at speed. The order of the day is to push into enemy positions and root them out, or resist them doing the same to you. I’ve had success here for a P90, UMP and even an MP5, but anything longer than that seems unnecessary, so let your short guns have their moment.

As one of the smallest sites I’ve ever played, engagement distances are arms-length. Consider full-seal eye protection, gloves, and lower face protection. Even if you consider that overkill at most sites, you’ll be glad to have it here.

Also, target identification can be tricky with the darkness, so you’ll want a torch.

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The Site List

The site list: The Outpost – Sentinel Airsoft

Hidden away in Edlesborough is one of CQB’s secret weapons. The Outpost might seem small — and it is — but a dedicated team and some creative construction make this an ever-changing battleground with ferocious up-close firefights.

At a glance

  • Website: http://sentinelairsoft.co.uk/
  • Address: The Outpost – Sentinel Airsoft, Edlesborough, Dunstable LU6 2EE
  • Price: £35 for a full-day walk on, £15 for an evening game walk on
  • Rental gear: Prices here, a G36 or an M4 depending on package.
  • Lunch: Included in daytime green fee, usually pizza.
  • Frequency: currently every Saturday/Sunday, evening games every second Wednesday.
  • How to book: https://www.facebook.com/SentinelAirsoftUK
  • Toilets: Two portable toilets, located outside in the game zone.
  • Car Park: Decent sized, no fuss for parking
  • Safe zone: inside with desks
  • Shop: Full service. Anything from RIFs to bangs to shemaghs.
  • Card accepted: yes
Sentinel Airsoft, 2020

What to expect

Games at The Outpost tend to be close and in your face. Props are common, with players asked to keep control of a case or a rocket, while some high concept games tasked you with loading a missile launcher and pushing it forwards under fire.

The outside area is full of wooden structures, and dynamic movement is key to play. While there are a lot of defensive positions, each of them has multiple flanks, meaning the team that moves the fastest and covers each other will often dominate. A two-story building overlooking the first quarter seems impregnable until you see people charging up the stairs and clearing it out.

The inside is a horror show, in the best possible way. Tight corners and a lack of light make it difficult to navigate, while players who know the site will charge around comfortably. Engagement distance in here tends to be within 1-2 metres, meaning shots hurt, and the amount of dead corners mean you could be fighting defenders with nowhere else to go. It’s a unique experience.

Outpost 2020

The crowd is generally good-natured too. One of the player marshalls on one visit apologised profusely after shooting me up the nostril, and I just want him to know that there are no ill-feelings, even after I had a spontaneous nosebleed that night. Many of the players are regulars, and in the years I’ve been playing there I’ve only once encountered a problem with another player once, and as he was a rental charging around corners firing his gun sideways and refusing to go to regen before coming back into the game, I’m not going to lay the blame at Sentinel’s feet for that one.

The marshall team tends to be decent, and the site owner Liam is a good bloke that seems interested in making sure everyone is having a good time. This is nice because while the marshalls can be a little bit gruff, there’s the sense that everyone involved really cares about you enjoying yourself and they’re keen to help the gameplay stay exciting and competitive.

My favourite game is Four Quarters. The site is an RAF listening post and the exterior is a square, divided up by the cross-shaped building that served as the listening post. The attacking team will have to power through from quarter 1 to quarter 4, beating the enemy back as they move through the site.

Usually, this is reversed so players can have an attempt at both attacking and defending, and a recent update has seen the game turn into a “fallback” game, with players respawning and entering play on a marshall stood a few steps behind the frontline. Every time a player dies, the marshall takes a couple of paces backwards, meaning there’s a constant and fierce firefight for around 40 minutes. Bring a speedloader.

Outpost 2020

What to bring

The site has a no DMR, no snipers rule as the site is so small. Generally, I run a short M4 and a Scorpion Evo here, but if you’ve ben waiting for a chance to use an SMG or even a machine pistol like the TM Gas MP7, you’ll be well served here.

Pyro is invaluable here. A dump pouch of cardboard pyro will help you progress outside, but inside reusable pyro is going to be the difference between taking a corridor and walking back to respawn.

Outpost, 2013

As a CQB site, consider a mesh lower mask and a pair of gloves. Don’t be this guy above. It’s me and my face hurt all week.